Here's something I've been working on with https://www.artstation.com/justinspice
It's for a VR title we're bringing to light.
Hand uses 2k textures, Body uses 4k texture, density was adapted according to the VR POV, so chest and hands areas have highest density textures.
I worked on the model, helped work out suit's texturing, materials, rigging etc. Justin provided the concept, final suit texture variation and hours of discussing weird knobs and what they do. Gloves wise it's my materials and textures with some advice from Justin.